AnsiSceneFrameBuilder

constructor(ansiGridStringBuilder: AnsiGridStringBuilder, roomMapBuilder: AnsiRoomMapBuilder, frameSize: Size, backgroundColor: AnsiColor = AnsiColor.RESET, borderColor: AnsiColor = AnsiColor.BRIGHT_BLACK, textColor: AnsiColor = AnsiColor.WHITE, inputColor: AnsiColor = AnsiColor.WHITE, commandsColor: AnsiColor = AnsiColor.WHITE, displayMessagesInIsolation: Boolean = true, suppressMovementMessages: Boolean = true)