Clear
Overview
Clear is a step that signals that the current scene should be cleared. The engine is responsible for actioning this in a way that makes sense for the executing game.
Use
Clear has no parameters and is presented as an empty block.
clear { }
Clear name be given a name if desired, which can be useful if it needs to be referenced from within a story.
clear {
this name "Clear step"
}
Suggested use cases are for clearing the text from a narrative scene, or removing all dialog from a dialog scene.