Skip to content

Clear

Overview

Clear is a step that signals that the current scene should be cleared. The engine is responsible for actioning this in a way that makes sense for the executing game.

Use

Clear has no parameters and is presented as an empty block.

clear { }

Clear name be given a name if desired, which can be useful if it needs to be referenced from within a story.

clear {
    this name "Clear step"
}

Suggested use cases are for clearing the text from a narrative scene, or removing all dialog from a dialog scene.