Playable Character
A playable character with the specified identifier and description and items. If the playable character can converse with a Converser should be set to true, else false.
Constructors
A playable character with the specified identifier and description and items. If the playable character can converse with a Converser should be set to true, else false.
Properties
An AttributeManager that provides management of all Attribute for this Examinable.
A list of CustomCommand that this Examinable provides.
A Description that describes this object.
Provides a callback for handling examination of this object.
An Identifier that can be used to identify this object.
Returns true if visible to the player, else false.
Functions
Acquire the specified item.
Dequire the specified item.
Examine this object to obtain an ExaminationResult. The scene that the examination occurs in must be specified.
Find an return an item from the specified itemName. When includeInvisibleItems is set to true even Item that have been marked as invisible to the player will be inspected. If the Character does not have the Item then null wil be returned.
Interact with the specified item to obtain a InteractionResult.
Trigger this PlayableCharacter to use the specified item on the specified target.