registerResource

fun registerResource(character: Character, key: String)

Register a resource with a specified character and key. This will use the characters emotion.


fun registerResource(character: Character, emotion: Emotion, key: String)

Register a resource with a specified character, emotion and key.


fun registerResource(characterLookupState: CharacterLookupState, key: String)

Register a resource with a specified characterLookupState.