ProgressionController

A controller for progression throughout a Game.

Constructors

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constructor()

Properties

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Get the auto time controller. This controls auto acknowledgements.

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Get or set the progression mode.

Functions

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fun awaitAcknowledgement(canSkipCurrentStep: Boolean, cancellationToken: CancellationToken)

Await an acknowledgment. If canSkipCurrentStep is set true the current step is regarded as one that can be skipped. A cancellationToken must be provided to support cancellation.

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Trigger the acknowledgement latch.