Game Engine
Properties
Functions
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Play a character.
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abstract fun characterMoves(character: Character, from: Position, to: Position, transition: LayoutTransition)
Move a character a position to another position with a specified transition.
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Show a character.
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Clear a scene.
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Enter a chapter with a transition.
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Enter a scene with a transition.
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abstract fun enterStep(step: Step, flags: Flags, canSkip: Boolean, cancellationToken: CancellationToken)
Enter a step with flags. When the step can be skipped canSkip will be true. A cancellationToken must be provided to support cancellation.
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Enter a story.
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Exit a chapter .
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Exit a scene with a transition.
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Play a soundEffect.